4/10/2024 0 Comments Ancient baths elven glyph![]() ![]() ![]() The party marching order shook out as it usually did with Bedwyr a decent distance ahead, scouting and the rest of the group in ‘a blob’ with Caranthir toward the back and Ulgrim toward the front. ![]() “Well, I ‘spose… can’t see a Goblin turning their nose up at badger.” “That the mark of a forest dweller is it? Badger?” “I mean…” said Ulgrim, “There are orcs living around here somewhere, remember the ones we met on the way here? Must be forest dwellers, if they were eating badger.” So it was that our heroes left Doner and Petal in the care of the villagers and headed off northward toward the ancient Neverwinter Wood, a forest as old as the world and home to tribes of Goblins, Elves and who knows what else… “No…” replied Anastriana archly, “We will not be ‘sending the Druids on ahead’ we are not your lackeys… we can all go together.” “Should we send the Druids on ahead?” asked Caranthir, “Nature being their thing… they could sniff it out.” Having canvassed the townsfolk and their resident lore expert, Artac, for any information concerning anywhere that might count as a castle in the eyes of a Goblin, our heroes had been told of a few structures on the edge of Neverwinter Wood that might fit the bill… Toward the end of their period of respite from adventuring, our heroes thoughts turned to locating the ‘Cragmaw Castle’ the Goblins had spoken of. ![]() (To be fair, wizards get Fireball at that level, so a little arcane jealousy is reasonable but the 3rd level spells would prove their worth later… Foreshadowing there, the mark of substantive storytelling… Dun Dun Duuuuuun….) “Sleet storm is a bit rubbish… Oooh… look at me, I am going to mildly dampen the opposition… Take 1d6 inconvenience damage!” Tree’s player cast some aspersions on some of the Druid 3rd level spells… OOC – The downtime allowed the characters to fully level up: The Fighter’s getting their 2nd attack per action, the two Druids gaining their 3rd level spells and Bedwyr multi-classing as a bard. The Redbrand gang’s armoury was redistributed to the ‘Phandalin militia’ and a rota established to make sure that the settlement would not be easily taken over by any passing strongman with an eye to filling the power vacuum. The party as a whole, sat at a table in the Stonehill Inn, feasting and laughing (occasionally at how Caranthir is having to dodge one or more of the bevy of admiring locals).Teaching crossbow use to the militia, watched by a bevy of admiring locals. Trying to avoid admiring locals, watched by a bevy of admiring locals. Sparring, watched by a bevy of admiring locals. Ĝaranthir practising archery at an improvised set of butts at the edge of the village, watched by a bevy of admiring locals.ěedwyr sat with Sildar the travelling Bard, learning how to play the baglamas and receiving tuition in the bardic arts.Tree communing with nature and gathering herbs and wild provender from the local area.Silas ministering to the populace and overseeing the woodwork required to improve the village’s defences (most homes only had individual fencing and the village had never put much effort into a stockade able to do more than keep sheep in and wolves out).Ulgrim sparring with all comers on the village green and putting the prospective militia through their paces.When last we met our heroes, they were mid-montage as they underwent a period of downtime in the mining settlement of Phandalin. ![]()
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